Game Dev Engineer, Game-Based Learning
jobmonkeyjobs.com - JobBoard
DESCRIPTION
AWS Game-Based Learning Products is looking for a Game Development Engineer to join a fast-paced, startup-minded innovation team where fun is an integral part of your job.
Joining our team, you will collaborate with a team of architects, artists, designers, engineers, and testers responsible for the conception, development and operations of highly technical game-based learning solutions that rely on extensive use of hands-on labs, virtual environments, and interactive simulations to get customers to develop practical skills using AWS services.
- As a Game Development Engineer, you will partner with fellow Unity3d engineers to evolve our game tech stack and actively work on level, character, sound, light, and gameplay design;
- you will collaborate with back-end engineers to build game cloud services platforms; you will cooperate with designers and artists to develop a compelling end-to-end visual gaming experience;
and you will assist learning architects and instructional designers map learning objectives and game elements to deliver a unique cloud learning experience to our players.
Key job responsibilities :
- Collaborate with a multi-disciplinary team of architects, artists, designers, engineers, and testers to design, deliver, maintain, and operate multiple game-based learning products;
- Drive our game tech stack and promote best practices to produce high quality games, and coach less tenured engineers;
- Partner with technical and business stakeholders to influence our long-term strategy and establish the team's roadmap;
- Make data-driven decisions by leveraging industry landscape from engineering, gaming and training, as well as user feedback and telemetry data;
- Write high quality code.
BASIC QUALIFICATIONS
- 3+ years of non-internship professional software development experience
- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- 2+ years of Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc.) experience
- Experience programming with at least one modern language such as Java, C++, or C# including object-oriented design
- Ability to communicate in English and Portuguese (verbal and written)
PREFERRED QUALIFICATIONS
- Experience with full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations
- Experience in Games Industry (supporting title Development, Release, or Live Ops)
- Bachelor's degree in computer science or equivalent
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